Rick's Videos (The Visual Music Village) - The Visual Music Village 2024-04-26T06:54:51Z http://visualmusic.ning.com/video/video/listForContributor?screenName=229j4jvpty8ni&rss=yes&xn_auth=no For Rose (1 of 144 Variations after Fur Elise) tag:visualmusic.ning.com,2013-06-30:2232935:Video:61104 2013-06-30T13:20:43.810Z Rick http://visualmusic.ning.com/profile/Rick 1 piece selected from 6 sets of 24 Variation-compositions after Beethoven's Fur Elise. This work uses 6 differing Rhythm Modes along with 6 differing Tonal M... 1 piece selected from 6 sets of 24 Variation-compositions after Beethoven's Fur Elise. This work uses 6 differing Rhythm Modes along with 6 differing Tonal M... The Bells (1977) Version 2 tag:visualmusic.ning.com,2010-08-27:2232935:Video:15236 2010-08-27T23:49:35.000Z Rick http://visualmusic.ning.com/profile/Rick <a href="http://visualmusic.ning.com/video/the-bells-1977-version-2"><br /> <img alt="Thumbnail" height="180" src="http://storage.ning.com/topology/rest/1.0/file/get/1942565869?profile=original&amp;width=240&amp;height=180" width="240"></img><br /> </a> <br></br>This is the 2nd visualization version of this audio work by myself.<br></br> <br></br> This is an example of one of my early electronic works from 1977. It was first completely written out in a graphic score and then realized. The composition's sounds were created using the Studio Buchla 200 series (suitcase) Synthesizer at The Grinnell College Electronic Music Studio. Within the score… <a href="http://visualmusic.ning.com/video/the-bells-1977-version-2"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942565869?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />This is the 2nd visualization version of this audio work by myself.<br /> <br /> This is an example of one of my early electronic works from 1977. It was first completely written out in a graphic score and then realized. The composition's sounds were created using the Studio Buchla 200 series (suitcase) Synthesizer at The Grinnell College Electronic Music Studio. Within the score spatial movement and timber were of equal in importance as compositional parameters while other parameters such as pitch or rhythms were slightly less in significance. The organization of the sounds was accomplished solely by splicing all the sound events together using a splice block and Revox Reel-To-Reel; over 1000 splices were used to assemble the entire composition. It was written as a 3 movement work within a opening &amp; closing audio framework.<br /> <br /> The visualization was created by myself this year 2010, using primarily Artmatic Pro &amp; V-Track software with a few of the textures derived from G-force. Drift/Hypnagogia (Jim Ellis 2006) tag:visualmusic.ning.com,2010-08-26:2232935:Video:15233 2010-08-26T20:33:40.000Z Rick http://visualmusic.ning.com/profile/Rick <a href="http://visualmusic.ning.com/video/drifthypnagogia-jim-ellis-2006"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942566014?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />music/anim Jim Ellis 2006 <a href="http://visualmusic.ning.com/video/drifthypnagogia-jim-ellis-2006"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942566014?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />music/anim Jim Ellis 2006 Entrance: Jim Ellis (2010) tag:visualmusic.ning.com,2010-08-26:2232935:Video:15230 2010-08-26T20:30:10.000Z Rick http://visualmusic.ning.com/profile/Rick <a href="http://visualmusic.ning.com/video/entrance-jim-ellis-2010"><br /> <img alt="Thumbnail" height="135" src="http://storage.ning.com/topology/rest/1.0/file/get/1942566119?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>Entrance: by Jim Ellis<br></br> <br></br> It was a correspondence<br></br> a connection between small children<br></br> and a previous home<br></br> <br></br> The adults<br></br> desensitized to it<br></br> solidified perception<br></br> Youthful directness diminished<br></br> shifting to fleeting access<br></br> as the overlapping gaps within the senses<br></br> A fading point of reference<br></br> conflicting with… <a href="http://visualmusic.ning.com/video/entrance-jim-ellis-2010"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942566119?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />Entrance: by Jim Ellis<br /> <br /> It was a correspondence<br /> a connection between small children<br /> and a previous home<br /> <br /> The adults<br /> desensitized to it<br /> solidified perception<br /> Youthful directness diminished<br /> shifting to fleeting access<br /> as the overlapping gaps within the senses<br /> A fading point of reference<br /> conflicting with educational lessons<br /> It has become a consensus of weakness<br /> <br /> <br /> vimeo.com/user2466902<br /> facebook.com/jimellis2001<br /> myspace.com/jimellisvisualmusic<br /> <br /> Entrance: copyright Jim Ellis 2010<br /> <br /> Director of Photography Live-Action Elements<br /> (Primary): Ian S. Takahashi<br /> <br /> Director of Photography Live-Action Elements (Secondary): Jim Ellis<br /> <br /> Production Assistant: Branden E. Lymer<br /> <br /> created with: Touch Designer 77, Ableton Live, Yamaha RS7000, Nvidia graphics card White Noise (2007) tag:visualmusic.ning.com,2010-08-26:2232935:Video:15227 2010-08-26T20:17:05.000Z Rick http://visualmusic.ning.com/profile/Rick <a href="http://visualmusic.ning.com/video/white-noise-2007"><br /> <img alt="Thumbnail" height="159" src="http://storage.ning.com/topology/rest/1.0/file/get/1942565583?profile=original&amp;width=240&amp;height=159" width="240"></img><br /> </a> <br></br>White Noise is a fast-paced work in which the flow of events is constantly disrupted. The title stems both from the use of noise as a means to generate the visual and musical elements, as well as to highlight the color palette in the central section of the piece. With its constantly shifting perspectives and abrupt juxtaposition of elements, White Noise is intended to evoke reflections on the… <a href="http://visualmusic.ning.com/video/white-noise-2007"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942565583?profile=original&amp;width=240&amp;height=159" width="240" height="159" alt="Thumbnail" /><br /> </a><br />White Noise is a fast-paced work in which the flow of events is constantly disrupted. The title stems both from the use of noise as a means to generate the visual and musical elements, as well as to highlight the color palette in the central section of the piece. With its constantly shifting perspectives and abrupt juxtaposition of elements, White Noise is intended to evoke reflections on the chaos that permeates everyday life.<br /> <br /> Techniques<br /> White Noise was created with Maxon’s Cinema 4D 3D modeling software using a variety of custom processes developed by this author. Among these is the use of parameters drawn from sequences of preexisting bitmap images to deform the geometry of basic primitive objects (i.e., 3D displacement).<br /> <br /> The musical score relies on waveshaping, often extreme, as the principal sound generating and processing method. Several custom Ensembles were created for this purpose using Native Instruments Reaktor software.<br /> <br /> The overall continuity of the work is governed by the formal design of the music, which was composed in its entirety before the images were created. The abrupt, shifting phrasing in the music guides the flow of events.