Jim Ellis's Videos (The Visual Music Village) - The Visual Music Village 2024-04-24T07:36:07Z http://visualmusic.ning.com/video/video/listForContributor?screenName=0evhefdvk0dlq&rss=yes&xn_auth=no Temporal sHIFT (visual interpretation of Ég anda by Sigur Ros) tag:visualmusic.ning.com,2013-08-20:2232935:Video:64342 2013-08-20T18:45:17.096Z Jim Ellis http://visualmusic.ning.com/profile/JimEllis <a href="http://visualmusic.ning.com/video/temporal-shift-visual-interpretation-of-g-anda-by-sigur-ros"><br /> <img alt="Thumbnail" height="135" src="http://storage.ning.com/topology/rest/1.0/file/get/1942573643?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>Temporal sHIFT<br></br> (Jim Ellis' visual interpretation of the song “Ég anda” by Sigur Ros)<br></br> Sep-10-2012<br></br> <br></br> Space Hacking by echo-sculpting vibrating light and shadow with shifting focal points in recursively-seeded temporally-modified elements. The simple limitations are the boundaries of the oscillating framework in which emotion and… <a href="http://visualmusic.ning.com/video/temporal-shift-visual-interpretation-of-g-anda-by-sigur-ros"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942573643?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />Temporal sHIFT<br /> (Jim Ellis' visual interpretation of the song “Ég anda” by Sigur Ros)<br /> Sep-10-2012<br /> <br /> Space Hacking by echo-sculpting vibrating light and shadow with shifting focal points in recursively-seeded temporally-modified elements. The simple limitations are the boundaries of the oscillating framework in which emotion and thought can be conveyed through intuitively derived variations in harmonic relationships within frequency and amplitude. The nuance of a life communicating through an expanding and contracting progression of slightly varied repetitions that releases thought and expression through a slice in motion that is the present tangible moment. The specifics of which are subjective and at the creative disposal of the imagination of any given person who internalizes and deciphers the sensory information of this audio/visual work.<br /> <br /> This piece was created to be both experienced with AND without “Anaglyph-3D Red /Blue glasses”. If you have them there 3D glasses, try them on if you wish. Red-lens to the Left Eye. Blue lens on the Right. If you don't have them there fancy glasses then go ahead and watch it without em. You can rest assured knowing that this was created for BOTH scenarios and may provide at least two separate and unique 3D viewing experiences. You may also prefer to watch this piece small or in full screen mode, knowing that any viewing size was designed to be valid and slightly unique. However please insure that the sound is up so that you can hear the song that inspired the creation of the visual side of this work.<br /> <br /> <br /> -Jim<br /> <br /> Visuals: Jim Ellis<br /> All images copyright Jim Ellis 9-10-2012<br /> <br /> Music: Sigur Ros<br /> Song: Ég anda<br /> Album: Valtari<br /> <br /> Software: TouchDesigner77<br /> <br /> length: 6:16<br /> <br /> <a href="https://vimeo.com/49146007">https://vimeo.com/49146007</a> Entrance: Film/Music by Jim Ellis (2010) tag:visualmusic.ning.com,2010-08-12:2232935:Video:15139 2010-08-12T06:30:50.000Z Jim Ellis http://visualmusic.ning.com/profile/JimEllis <a href="http://visualmusic.ning.com/video/entrance-filmmusic-by-jim"><br /> <img alt="Thumbnail" height="135" src="http://storage.ning.com/topology/rest/1.0/file/get/1942565559?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>Entrance: by Jim Ellis<br></br> <br></br> It was a correspondence<br></br> a connection between small children<br></br> and a previous home<br></br> <br></br> The adults<br></br> desensitized to it<br></br> solidified perception<br></br> Youthful directness diminished<br></br> shifting to fleeting access<br></br> as the overlapping gaps within the senses<br></br> A fading point of reference<br></br> conflicting with… <a href="http://visualmusic.ning.com/video/entrance-filmmusic-by-jim"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942565559?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />Entrance: by Jim Ellis<br /> <br /> It was a correspondence<br /> a connection between small children<br /> and a previous home<br /> <br /> The adults<br /> desensitized to it<br /> solidified perception<br /> Youthful directness diminished<br /> shifting to fleeting access<br /> as the overlapping gaps within the senses<br /> A fading point of reference<br /> conflicting with educational lessons<br /> It has become a consensus of weakness<br /> <br /> <br /> vimeo.com/user2466902<br /> facebook.com/jimellis2001<br /> myspace.com/jimellisvisualmusic<br /> <br /> Entrance: copyright Jim Ellis 2010<br /> <br /> Director of Photography Live-Action Elements<br /> (Primary): Ian S. Takahashi<br /> <br /> Director of Photography Live-Action Elements (Secondary): Jim Ellis<br /> <br /> Production Assistant: Branden E. Lymer<br /> <br /> created with: Touch Designer 77, Ableton Live, Yamaha RS7000, Nvidia graphics card Excerpt of 8 minute work in progress by Jim Ellis (2010) tag:visualmusic.ning.com,2010-08-12:2232935:Video:15136 2010-08-12T06:29:10.000Z Jim Ellis http://visualmusic.ning.com/profile/JimEllis <a href="http://visualmusic.ning.com/video/excerpt-of-8-minute-work-in"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942565574?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />This is a low resolution cropped excerpt from an 8 minute long piece that was created at 4000 x 4000 pixels. It was rendered in almost Realtime in Touch Designer. I have a performance version of this plays in Realtime at 3000 x 3000. <a href="http://visualmusic.ning.com/video/excerpt-of-8-minute-work-in"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942565574?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />This is a low resolution cropped excerpt from an 8 minute long piece that was created at 4000 x 4000 pixels. It was rendered in almost Realtime in Touch Designer. I have a performance version of this plays in Realtime at 3000 x 3000. Scroggins Beach (Film and music by Jim Ellis 2008) tag:visualmusic.ning.com,2010-08-12:2232935:Video:15133 2010-08-12T06:25:01.000Z Jim Ellis http://visualmusic.ning.com/profile/JimEllis <a href="http://visualmusic.ning.com/video/scroggins-beach-film-and-music"><br /> <img alt="Thumbnail" height="180" src="http://storage.ning.com/topology/rest/1.0/file/get/1942566065?profile=original&amp;width=240&amp;height=180" width="240"></img><br /> </a> <br></br>A while back I made a song for realtime animation pioneer Michael Scroggins to listen to while he practiced his liquid lightshow.<br></br> <br></br> Then a few months later, I was playing around with Touch Designer, (doing realtime animation experiments) and I created a lot of cool footage in a short amount of time.<br></br> I decided to edit it together, and the song I made for Michael… <a href="http://visualmusic.ning.com/video/scroggins-beach-film-and-music"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942566065?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />A while back I made a song for realtime animation pioneer Michael Scroggins to listen to while he practiced his liquid lightshow.<br /> <br /> Then a few months later, I was playing around with Touch Designer, (doing realtime animation experiments) and I created a lot of cool footage in a short amount of time.<br /> I decided to edit it together, and the song I made for Michael Scroggins seemed to work perfectly.<br /> The intro resembles an electric beach, and since Scroggins is a Psychedelic creature who used to "live to surf", and the song worked... so came the title: "Scroggins Beach".<br /> <br /> This has a 3d effect (about 1-2 minutes in it starts) so follow the directions at the beginning of the film if you want to see the effect. Dark, non-polarized sunglasses work best.<br /> <br /> BTW: this is 100% in computer created visuals. No video from reality was used.<br /> <br /> Enjoy. Eternity (Film by Jim Ellis. Music by Mudville. 2007) tag:visualmusic.ning.com,2010-08-12:2232935:Video:15130 2010-08-12T06:13:15.000Z Jim Ellis http://visualmusic.ning.com/profile/JimEllis <a href="http://visualmusic.ning.com/video/eternity-film-by-jim-ellis"><br /> <img alt="Thumbnail" height="160" src="http://storage.ning.com/topology/rest/1.0/file/get/1942565844?profile=original&amp;width=240&amp;height=160" width="240"></img><br /> </a> <br></br>This film has a 3D effect (most visible towards the end).<br></br> If you want to see this effect, you need to get a normal pair of dark sunglasses (the darker the better) and tilt them so that they COVER ONLY YOUR LEFT EYE. Non-polarized work better. There is a test screen at the very beginning of the film to see if the effect is working for you.<br></br> <br></br> Ben Rubin… <a href="http://visualmusic.ning.com/video/eternity-film-by-jim-ellis"><br /> <img src="http://storage.ning.com/topology/rest/1.0/file/get/1942565844?profile=original&amp;width=240&amp;height=160" width="240" height="160" alt="Thumbnail" /><br /> </a><br />This film has a 3D effect (most visible towards the end).<br /> If you want to see this effect, you need to get a normal pair of dark sunglasses (the darker the better) and tilt them so that they COVER ONLY YOUR LEFT EYE. Non-polarized work better. There is a test screen at the very beginning of the film to see if the effect is working for you.<br /> <br /> Ben Rubin begin_of_the_skype_highlighting end_of_the_skype_highlighting is a swell fella... and he's 1/2 of the band Mudville.<br /> They had a new album coming out,<br /> so I made this music video for them.<br /> <br /> I made it in Touch Designer (version 66 I believe).<br /> I performed the animation live in realtime, and multi-tracked the results.